Job Details:
Job Description:
At Intel, we are building the next generation of software technologies that unlock the potential of heterogeneous computing. Our compiler technologies help developers harness CPUs, GPUs, and accelerators through high-performance, portable software.
As an intern, you will contribute to an open ecosystem that advances performance, scalability, reliability, and developer productivity for AI, HPC, and other demanding workloads, while supporting Intel's commitment to contributing to and collaborating with open-source communities.
About the Team
The Intel Compiler Engineering Team develops LLVM-based C, C++, SYCL, Triton, MLIR, Domain Specific Languages (DSLs), and Fortran compiler technologies for Intel processor platforms, including CPUs and GPUs.
The team works across the compiler stack and in close collaboration with hardware architecture teams, covering language front ends, intermediate representations, optimization, code generation, debug information, runtimes, offload support, quality, and developer tooling. This work connects Intel hardware and compiler capabilities with AI frameworks and software ecosystems such as PyTorch, inference engines, and machine-learning models.
You will collaborate with experienced engineers and contribute to open-source communities while learning how production compilers are designed, tested, optimized, and delivered.
Position Overview
We are hiring a Compiler Engineer Intern to contribute to Intel's compiler software stack. You will work with experienced compiler and hardware architecture engineers on a scoped project that may involve:
Compiler features or MLIR-based intermediate representations
Triton or other Domain Specific Languages (DSLs)
Optimization, code generation, runtime, or offload support
Debug information or testing infrastructure
Performance analysis or developer tools
Projects may involve connecting software capabilities to AI frameworks such as PyTorch, inference engines such as vLLM and SGLang, and machine-learning models such as DeepSeek, Hugging Face, and Kimi.
You will investigate technical problems, implement and test solutions, analyze results, and communicate findings to the team. This opportunity is designed for an undergraduate student who wants to build practical compiler-engineering experience and apply foundational computer science concepts to production software.
Key Responsibilities
Contribute to the design, implementation, testing, or analysis of compiler and runtime technologies
Develop and debug software in C or C++ within a large, collaborative codebase
Create or improve tests, reproduce defects, analyze failures, and help deliver reliable solutions
Evaluate functional correctness, compile-time behavior, runtime performance, or code quality, as applicable to the project
Participate in code reviews, technical discussions, and project planning with mentors and team members
Document designs, experiments, results, and lessons learned, and present project outcomes to the team
Contribute to open-source projects when aligned with the assigned work
To Be Successful in This Role
You should demonstrate the following professional traits:
Curiosity and willingness to learn unfamiliar technologies
Strong analytical, problem-solving, and debugging skills
Clear written and verbal communication
Qualifications:
This position is not eligible for intel immigration sponsorship.
Minimum Qualifications
Currently pursuing a Bachelor's degree in Computer Science, Computer Engineering, Electrical Engineering, Applied Mathematics, Informatics, or a related technical discipline
3+ months of coursework or project experience in data structures, algorithms, computer architecture, operating systems, programming languages, or compiler construction
Experience programming in C++ through coursework, research, personal projects, or prior internships
Experience using software development and debugging tools in a Linux or similar development environment
Preferred…