About InterDigital
InterDigital is a global research and development company focused primarily on wireless, video, artificial intelligence (“AI”), and related technologies. We design and develop foundational technologies that enable connected, immersive experiences in a broad range of communications and entertainment products and services. We license our innovations worldwide to companies providing such products and services, including makers of wireless communications devices, consumer electronics, IoT devices, cars and other motor vehicles, and providers of cloud-based services such as video streaming. As a leader in wireless technology, our engineers have designed and developed a wide range of innovations that are used in wireless products and networks, from the earliest digital cellular systems to 5G and today’s most advanced Wi-Fi technologies. We are also a leader in video processing and video encoding/decoding technology, with a significant AI research effort that intersects with both wireless and video technologies.
Founded in 1972, InterDigital is listed on Nasdaq.
InterDigital is a registered trademark of InterDigital, Inc.
For more information, visit: www.interdigital.com .
Summary
The System for Enhanced Media Representation team (SEMR) has developed a Unity 3D based experience to demonstrate our technologies regarding Multi-Users Quality of Experience (QoE) for eXtended Reality (XR) applications and test new functionalities.
This experience emulates an avatar-guided remote assistance scenario and integrates virtual objects into real environments in real-time while delivering haptic-enhanced feedback to foster realism and interactivity between real and virtual environments.
During this 6-month internship, your main goal will be to upgrade this experience, currently limited to a single user on a simulated network, to support actual client/server communication with multiple users, while also improving inter-user interactions gameplay elements.
You will manage programming, deployment and testing on multiple targets including Windows computer and XR headsets. Available devices will be Meta Quest 3 (current implementation target) Meta VR Glasses and Apple Vision Pro
If time permits, you will also be tasked to implement and evaluate new algorithms to measure and improve the QoE in this Multi-User context.
You will work in collaboration with experts from the InterDigital Video Lab located in Rennes, France.
You will have access to AI Tools to assist you in your work.
eXtended Reality (XR) is a general term encapsulating augmented, mixed and virtual reality (AR, MR and VR), with a strong emphasis on immersion and interactions between virtual and real world.
Multi-Users experiences provide a shared environment for each participant. They rely on network communication to synchronize data and offer inter user interactivity.
Quality of Experience (QoE) refers to the subjective perception of quality for a given experience. In the context of a network based XR application, this can be influenced by interactivity level, response time, spatial stability, graphics quality, etc. Maintaining high level of QoE even during network perturbations is an active field of study.
Responsibilities
Feature design and architecture in collaboration with the team
Development in C# in Unity 3D
Git versioning on the team repository
Test and validation
Documentation and reporting
Qualifications
Student (M.Sc. or Ph.D.) in Computer Science, Computer Engineering, Software Engineering or related fields
Interest in any of the following fields: 3D geometry, computer graphics, networking, XR, user experience (UX), interactivity
Familiarity with Unity 3D and C# (shaders and graphics API knowledge is a plus)
Scripting (bash, python)
Versioning notion, ideally with Git
Experience with AI Tool for software development is a plus
Professional English proficiency (French is a plus)
Good communication skills, team player
Willing to learn, fail and learn some…