Storytelling is, and will always be, the heart of what we do at Skydance.
Our vision is to build a thriving entertainment ecosystem where stories and worlds are imagined, brought to life and experienced. We create for every age and audience, anchored by the strength of our content and experiences and the depth of our connection with fans. We are creator-first, audience-focused, tech-forward, globally scaled.
Here, you’ll work with talented teams that move fast, think boldly and collaborate with purpose to deliver results. We aim high, champion the best ideas and win together, earning the trust of our employees, creators, partners and audiences every day.
If you’re energized by the opportunity to help build the next-generation global media and entertainment company powered by creativity and technology, we’d be thrilled to welcome you aboard. LET’S GO!
Warner Bros. Games Boston is a Warner Bros. Games development studio focused on creating free-to-play games for mobile platforms. The studio is utilizing its extensive expertise in creating persistent online worlds that foster powerful social gaming communities to develop its hit mobile game, Game of Thrones: Conquest. ㅤ
WB Games Design Co-op: Needham, MA - January-May 2027
Application Deadline: On or before Monday November 23
*please note that roles may close early due to applicant volume
This co-op will be located in the Needham, MA area. The selected co-op will be expected to join us in the office on a regular cadence based on the manager’s in-office schedule.
Your New Role
WB Games Boston creates free-to-play games for mobile platforms, including Game of Thrones: Conquest and Game of Thrones: Dragonfire.
Your Role Accountabilities
Learn how content designs move from concept to implementation-level detail
Build and populate gameplay content (heroes, progressions, encounters, events) under the guidance of senior designers
Get hands-on experience with our internal tools and data systems used to implement and tune content
Participate in team playtests and iterate on content based on feedback
Observe and contribute to LiveOps planning and event design discussions
Practice giving and receiving constructive peer feedback
Partner with producers, artists, and engineers on small-scope features to understand cross-functional collaboration
Qualifications & Experience
Portfolio highlighting any personal, professional and/or academic game design projects and/or mods
A genuine interest in and history playing midcore mobile games
Curiosity, humility, and eagerness to learn from a collaborative, cross-disciplinary team
Comfort with iteration and feedback
Must be actively enrolled in an accredited college or university degree program in Computer Science, Game Design, or related field for the full duration of the internship (proof of enrollment required)
Must be a rising Junior or Senior student (18 years or older)
Must be in academic good standing (3.0 or above GPA). A transcript will be required to verify your GPA if an offer is extended.
Skydance will only consider candidates who are presently authorized to work for any employer in the United States and who will not require work visa sponsorship from Skydance now or in the future in order to retain their authorization to work in the United States. Candidates currently on any student or exchange visa, including F-1 CPT, F-1 OPT, J-1, M-1, etc., will not be eligible for the internship program.
Nice to Have:
Familiarity with Unity
Exposure to spreadsheets/data tools for tuning gameplay
What to know before applying:
The duration of the Spring 2027 co-op program is 5 months from January to May dependent on the student’s availability based on the semester schedule.
Co-ops will be expected to work 35-40 hours per week in-office for the full duration of the program.
Our internships are paid opportunities with a competitive hourly wage. Credit is not required; however, we will provide the necessary documentation for school credit if desired.…