Job Title:
Associate Technical Artist (Contract)
Requisition ID:
R028245
Job Description:
Job Title : Associate Technical Artist
Department : Central Tech
Location: Beatrice Street, Los Angeles, CA
Your Mission
You will be part of a Central Technology effort to provide industry best game assets to our upcoming titles.
Your Mission is to work with multiple teams and new technology to build best-in-class character and prop assets and streamline the delivery of these photoreal assets to our games.
Work with artists, engineers, supervisors, and producers to identify and execute on the asset needs of the games related to modeling and animation.
Preparing for and attending photo, scan, and motion capture shoots.
Cleaning, enhancing, and QC-ing raw scan and capture data.
Managing day-to-day pipeline issues; identifying problems and driving creative solutions to fix them
Assist in designing, developing and supporting asset creation pipelines and tools which integrate with different specific studio pipelines.
Jump into both long-term R&D efforts as well as short-term production support as needed.
This is a great opportunity to influence strong existing brands as well as work on unannounced future games.
Please note: This is not a remote role. This is a hybrid position based in our Beatrice Street Studio, offering flexibility with a combination of in-studio and remote workdays. Permanent remote work is not available for this position.
Player Profile
College degree in Animation/CG or equivalent experience in the video game industry with strong modeling/animation portfolio
Knowledge of photography, photogrammetry, model cleanup and texturing
Experience with FACS, facial performance animation, motion capture and character rigging
A positive attitude and ability to work on a multi-discipline team
Ability to take direction well and address notes
A passion for developing high quality games
Strong problem-solving skills and ability to innovate.
Self-motivated and able to quickly learn new areas of development.
Knowledge of Perforce, Jira, Shotgun, or similar for delivery and production tracking.
Python, HSL, or other scripting experience a plu
Your Platform
Activision Central Technology’s CTX group is a team of artists, scientists, and engineers who collaborate with Activision studios to develop pioneering workflows and techniques for game content creation. We combine expertise from the game industry and the film industry to advance real-time visuals to levels which were previously exclusive to motion pictures.
Our World
At Activision, we strive to create the most iconic brands in gaming and entertainment. We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero®. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.
We’re not just looking back at our decades-long legacy; we’re forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.
We’re in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater — this could be your opportunity to level up.
Ready to Activate Your Future?
The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with…